Insolourdo is a normal-type Pokemon appeared during the second generation and available in sparkling diamond versions and glittering pearl.
Summary: Information | Evolutions | Talents | Statistics | Weaknesses | Appearance | Locations | Attacks | Useful links
| National | 206
Singh | -
insolourdo
| | | Denmark
| Gnocchi |
insolourdo
National | 206 Singh | — | | Denmark
| | Gnocchi
| Genre | Category | Capture rate
Male: 50% Female: 50% | Pokémon snake | 190 (easy) Size | Weight | Basic happiness 1.5 m | 14.0 kg | 70 egg group | hatching | EV given Terrestrial | 5120 PAS | 1 PV
Kind | Male: 50% | Female: 50%
Category Pokémon snake Capture rate 190 (easy) Cut 1.5 m Weight 14.0 kg Basic happiness 70 egg group | Earthly
hatching 5120 not EV given 1 PV
evolutions | Insolourdo
TALENTS | Serenity | Doubles the chances of success of the side effects of the attacks used.
Leaky | Ensures the escape against wild Pokémon. Physique | Increases the speed of a level in case of an insect, darkness or spectrum attack. EVOLUTIONS
Insolourdo TALENTS Serenity Doubles the chances of success of the side effects of the attacks used. Leak Ensures the escape against wild Pokémon. Phobic Increases the speed of a level in case of an insect, darkness or spectrum attack.
Statistics
Statistics
Statistics | LEV 50 | NIV 100 PV | 100 |
| 160 – 207 | 310 – 404 ATT | 70 |
| 67 – 134 | 130 – 262 Def | 70 |
| 67 – 134 | 130 – 262 ATT SPE | 65 |
| 63 – 128 | 121 – 251 Defeated | 65 |
| 63 – 128 | 121 – 251 It | 45 |
| 45 – 106 | 85 – 207 Total | 415 The mini stats are calculated with EV and IV to 0, and a penalty of nature, if possible. Max stats are calculated with EV at 255, IV to 31, and a bonus of nature, if possible.
Weaknesses
Weaknesses and resistances
| | | | | | | | 1 | 2 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | | | | | | | | 1 | 1 | 1 | 1 | 1 | 1 | 0 | 1 | 1
Insolourdo Appearance
Normal | Chromatic
|
Insolence location in sparkling diamond and sparkling pearl
Location
Route 208
list of insolourdo attacks in sparkling diamond and glittering pearl
attacks obtained by level
level | Name | Type | Cat. | then. | PRE | pp --- 1 | Scourge | | | ?? | 100% | 15 Inflicts damage depending on the number of PV remaining launcher. The lower its PVS, the more powerful the attack. 1 | SoulArgue | | | — | — | 40 Increases the defense of a level. 4 | COULDBLUE | | | 20 | 100% | 10 Decreases the accuracy of the target of a level. 8 | Rémoulade | | | 30 | 90% | 20 Use the attack for 5 turns. Double power at each successful consecutive attack. 12 | Jellying look | | | — 100% | 30 | Paralyzes the target. 16 | Grinding | | | — | 85% | 40 Decreases the defense of the target of two levels. 20 | Antique power | | | 60 | 100% | 5 10% chance to increase attack, defense, special attack, special defense and level speed. 24 | Tunneler | | | 80 | 95% | 10 Higher criticism rate than normal. 28 | Yawning | | | — | — | 10 The target becomes sleepy and falls asleep at the end of the next round. 32 | Plating | | | 85 | 100% | 15 30% chance to paralyze the target. 36 | Aries | | | 90 | 85% | 20 Undergoing recoil damage equivalent to 25% of the damage inflicted on the target. 40 | Landing | | | — | — | 10 Regenerates 50% of PVS max. The launcher loses his type Flight during the turn of use. 44 | Draco charge | | | 100 | 75% | 10 20% chance of speaking the target. 48 | Winding | | | — | — | 20 Increases the attack, defense and accuracy of a level. 52 | Damocles | | | 120 | 100% | 15 Undergoes recoil damage equivalent to 1/3 of the damage inflicted on the target. 56 | Effort | | | — | 100% | 5 If the current PVS of the target are higher than those of the launcher, decreases them until they are identical.
attacks obtained by reproduction
Name | Type | Cat. | then. | PRE | pp --- Astonishment | | | 30 | 100% | 15 30% chance of speaking the target. Bite | | | 60 | 100% | 25 30% chance of speaking the target. Curse | | | — | — | 10 If the launcher is spectrum type, withdraws 50% of his PVS max. The target loses 25% of its Max PV at the end of each of its towers. If the launcher is not spectrum type, decreases its speed of a level and increases its attack and defense of a level. Ball shot | | | 70 | 100% | 15 30% chance of speaking the target. Reflection Magic | | | — | — | 15 Until the end of turn, status attacks are returned to the launcher. Priority: +4. Hydro queue | | | 90 | 90% | 10 No extra effect. Last resort | | | 140 | 100% | 5 Can only be used if the launcher has used his other attacks at least once since he is in the field. Antique power | | | 60 | 100% | 5 10% chance to increase attack, defense, special attack, special defense and level speed. Snoring | | | 50 | 100% | 15 Can only be used assorted. 30% chance of speaking the target. Hurry | | | — | — | 30 Increases the speed of two levels. Punishment | | | 65 | 100% | 10 Double the power of the attack if the target suffers from a change of status.
attacks obtained by CT
N° | Name | Type | Cat. | then. | PRE | pp --- 03 | Vibrant | | | 60 | 100% | 20 20% chance to make the target confused. 04 | Fullness | | | — | — | 20 Increases the special attack and special defense of a level. 11 | Zenith | | | — | — | 5 Triggers the sun climate. 13 | Ice Laser | | | 90 | 100% | 10 10% chance to freeze the target. 14 | Blizzard | | | 110 | 70% | 5 10% chance to freeze the target. 100% precision under the hail. 17 | Shelter | | | — | — | 10 Protects with any attack during a tour. The accuracy is divided by 3 to each consecutive use. Priority: +4. 18 | Rain dance | | | — | — | 5 Triggers the rain climate. 22 | Sunset | | | 200 | 100% | 10 Charge during a turn and attack at the next. No loading tower under the sun. 23 | Iron tail | | | 100 | 75% | 15 30% chance to reduce the defense of the target of a level. 24 | Thunder | | | 90 | 100% | 15 10% chance to paralyze the target. 25 | Fatal-lightning | | | 110 | 70% | 10 Can touch targets in a state of semi-invulnerability in flight. 30% chance to paralyze the target. 100% precision in the rain. 26 | Earthquake | | | 100 | 100% | 10 Can touch targets in a state of underground semi-invulnerability and doubles the damage. 28 | Tunnel | | | 80 | 100% | 10 Enters a state of underground semi-invulnerability during a turn and attack at the next. 30 | Ballombre | | | 80 | 100% | 15 20% chance to reduce the special defense of the target of a level. 32 | Reflection | | | — | — | 15 Increases the dodger of a level. 34 | Shock wave | | | 60 | — | 20 Touch the target regardless of the precision calculation. 35 | FLAMES LANCE | | | 90 | 100% | 15 10% chance to burn the target.
38 | Declaration | | | 110 | 85% | 5 10% chance to burn the target. 39 | Fallow | | | 60 | 95% | 15 Decreases the speed of the target of a level. 42 | Facade | | | 70 | 100% | 20 Double the power of the attack if the launcher is poisoned, burned or paralyzed. 44 | Rest | | | — | — | 10 The launcher regenerates his PV maximum and falls asleep for the next 2 tours. 45 | Attraction | | | — | 100% | 15 The target becomes charmed if it is sex opposite that of the launcher. 46 | Larsen | | | 60 | 100% | 25 If the launcher does not hold an object, flies the object held by the target. 51 | Landing | | | — | — | 10 Regenerates 50% of PVS max. The launcher loses his type Flight during the turn of use. 57 | Radius loaded | | | 50 | 90% | 10 70% chance to increase the special attack of a level. 58 | Tenacity | | | — | — | 10 Until the end of the turn, keeps 1 PV at the thrower after an attack that should have put it out of bat. Priority: +4. 73 | Cage-Flash | | | — | 90% | 20 Paralyzes the target. 74 | Probable | | | ?? | 100% | 5 Inflicts damage depending on the speed difference. The more fast the target relative to the launcher, the more powerful the attack. 76 | ROC trap | | | — | — | 20 Place an entry hazard on the opposing ground inflicting rock-type damage, removing 1 / 8th PV max from the incoming Pokémon. 77 | Boost | | | — | — | 10 Copy changes in target statistics. 80 | Upload | | | 75 | 90% | 10 30% chance of speaking the target. 82 | Blab la Dodo | | | — | — | 10 Can only be used assorted. Uses a random attack among the launchers list of attacks. 83 | Pistol | | | 60 | 100% | 20 Decreases the speed of the target of a level. 84 | Direct Toxic | | | 80 | 100% | 20 30% chance of poisoning the target. 85 | Devourve | | | 100 | 100% | 15 The target must be asleep. Regenerates 50% of the damage inflicted. 87 | Bastardize | | | — | 85% | 15 Makes the confused target and increases its attack on two levels. 90 | Cloning | | | — | — | 10 Removes 25% of the launchers PVS and creates a clone with the number of PVS used. The clone is immunized against status attacks and cash damage attacks instead of the launcher. 96 | Strength | | | 80 | 100% | 15 No extra effect. 98 | Burst rock | | | 40 | 100% | 15 50% chance to reduce the defense of the target of a level.
Useful links
List of normal type Pokémon List of earthly egg group Pokémon How to play insolourdo (English form)
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