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Horizon 2: Forbidden West

Horizon 2: Forbidden West unfortunately comes first next year for the PS5 and PS4. But after all, there are now a few more appetite and information appetizers that further increase the anticipation. In a new blog post, the devs betray, as the machines for the second part arise what they can do everything new and what they are looking forward to. In addition, there are new short mini gameplay teasers, which show, for example, the Treemortusk s cool flame width.

Here you can see some of them again in action:

The machines can be much more in Horizon 2 than in Zero Dawn, just like Ally

Gil, Flicker and Dangerous: Both the robot machines and ally themselves get a lot of new skills in Horizon Forbidden West. It is about the movement and to make the fights exciting, of course, the enemies have to get more options.

What Ally can do everything new, was already in-depth illuminated, and you can read this here:

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Horizon 2: Forbidden West: New Gameplay shows how much better Ally can climb

New Sunning Details: All animal machines need their place and a function in Horizon Forbidden West. The Sunning should, for example, be greater than the glint hawks and got the ability to gain solar energy with his wings. While he does that, the Sunning is vulnerable, but he is otherwise much more attentive if he has nothing to do.

Each machine has a role: The Robot Dino s in Horizon Forbidden West are all part of a larger ecosystem and each fulfill a function and take their own role. That must all be meaning and reflect themselves in the design of the machines. The new machines in the Sequel should be inserted, but at the same time new, different and unique.

Functional and dangerous: According to the post on Sony s official PlayStation Blog, the new machines in Horizon Forbidden West will bring more functionality. Each machine should be able to be done in different ways and has its own weak points as well as interactive components. But it s not just about shooting and using weapons. For example, a machine can while dust while bottling, by which we could strike each other.

In addition, the machines in Horizon 2 are probably clearly moving, at least many. And although in almost any way you can imagine : Obviously, more machines can now not only swim, but also jump and cling to certain surfaces. That should be quite exciting.

Here you can watch the first story trailer again:

The tremor tusk comes with a flame width trunk

There is also a tiny little new gameplay to see. Unfortunately not much and actually just a GIF, but Hey, we take what we can get when it comes to Horizon Forbidden West.

In any case, we see the tremor tusk, which has already been prominently shown in the Gameplay Trailer. However, he packs another weapon that did not yet be used there: an elegant flamethrower trunk.

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At the same time, here is nice to see how Ally rides on an overwritten robot in the battle. She can set up again on the machine, shoot from her back from her back and then jumps ultimately and crashes into the tumbled. That the tremor tusk can also shoot fire, only makes him cooler — and more dangerous.

The machines arise in the world of Horizon Forbidden West

And if you finally ask you how the machines will arise at all — also supplies guerrilla a few insights: The formation of Robot Dino stakes place in Horizon Zero Dawn and Horizon Forbidden West, it says in the blog post. That was the first part Horizon Zero Dawn so and of course also applies to the Sequel. Even stronger. The makers must think about how they can use the existing world of the machines.

At the beginning, of course, the idea for a cool variation is, or the mixture of two different animals, which has really given it. What should the machine make up, which parts do she have, and what can she? Then the idea will be passed on to the designers inside the team. Concept Artist Designing 3D concepts that are revised together with Art Direction, Game Design, Animation and Technical Art teams.

This creates the first model and then take the people of the Robot and Weapon asset team to chest. They insert the small details and then the models are animated, colored, textured and finally completed. With each intermediate step, however, many iterations are underlined, everything is always checked, revised and that of course lasts very long, it says in the blog post.

What do you say about the fire trunk? Which machines from the Horizon Zero Dawn and Forbidden West World are so far your favorite robot?

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